(I) Initiatives That Seek To Develop Entrepreneurial Mindsets And Skills
Such initiatives should foster transversal skills aimed at strengthening the knowledge, skills and motivation to engage in entrepreneurial activities in a variety of settings; and opening up new learning opportunities through the practical application of entrepreneurial skills.
As examples, proposed initiatives in this area might include (but are not limited to):
• Practical pedagogies illuminating the entrepreneurial process. For example, a structure or process for lecturers to bring students into the notion of the entrepreneurial mindset using methodologies relevant to their discipline area.
• Develop virtual reality environments to enable skill and knowledge development.
• Develop live or virtual cross-discipline tools, techniques, workshops and / or games.
• Scope out the development of a live, cross-discipline student marketplace.
• Design new enterprise/innovation modules for programmes. These might be single discipline or cross-discipline or relevant to specific contexts (e.g. social entrepreneurship, cultural entrepreneurship, digital entrepreneurship, etc.).
• Exposing students in specific discipline areas to customised.
(II) Initiatives That Engage Learners With Enterprise And/Or Stimulate The Flow And Exchange Of Knowledge Between HEIs And Enterprises. Such Initiatives Could Aim To Create Collaborative Knowledge Alliance Platforms.
• Design live challenges which are fully embedded in the curriculum; teaming students, researchers, faculty and alumni entrepreneurs.
• Design a structured entrepreneurship internship programme.
• Development of a suite of entrepreneurship podcasts / video case studies.
• Development of assessment / evaluation methodologies for enterprise engagement.
• Development of a credited model of student engagement in entrepreneurial activities.
• Organise initiatives or programmes involving South East Technological University (SETU) alumni entrepreneurs.
• Design communications workshops for non-discipline experts e.g. how to spec. a wireframe, translating a concept into a workable design, storyboard development etc.
(III) Bursary Projects That Promote Design Thinking As A Competence Among Students. Such Initiatives Could Aim To Foster Stronger Cross-Discipline Engagement, And Be Student Or Educator Focused:
• Development of educator workshops on writing and managing entrepreneurship design briefs, problem exploration and managing the creative process.
• Development of ideation and low-fidelity prototyping workshops.
• Design of cross-discipline design challenges.
• Integrating design methodologies and frameworks into entrepreneurial practice.
• Initiatives which facilitate cross-discipline collaborative engagement between staff and / or students.